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[OpenGL programDesk

Description: opengl绘制3d桌子,左键点击可以转动,移动,右键暂停。(OpenGL draws the 3D table, the left click can turn, move, and the right button is pause.)
Platform: | Size: 6754304 | Author: 阿空 | Hits:

[Other483469

Description: 扁平的BUTTON,效果非常好的,也是非3D按钮,()
Platform: | Size: 109568 | Author: kbanure | Hits:

[VC/MFC茶叶茶艺茶道茶文化PPT模板

Description: 一个3D的魔方游戏; 鼠标左键 - 旋转魔方 鼠标右键 - 选取某个立方体,并提供一个旋转方向 D - 切换 f - 旋转 C - 取消选择 选中某个立方体时,(A 3D magic cube game; left mouse button -- rotate the magic cube, the right mouse button - select a cube, and provide a rotation direction D - toggle F - rotate C - cancel the selection of a cube.)
Platform: | Size: 5350400 | Author: 女孩的附属 | Hits:

[SCMMPU6050六轴传感器实验

Description: 实验器材: 探索者STM32F4开发板 实验目的: 学习MPU6050 六轴传感器(三轴加速度+三轴陀螺仪)的使用. 硬件资源: 1,DS0(连接在PF9) 2,串口1(波特率:115200,PA9/PA10连接在板载USB转串口芯片CH340上面) 3,ALIENTEK 2.8/3.5/4.3/7寸TFTLCD模块(通过FSMC驱动,FSMC_NE4接LCD片选/A6接RS) 4,KEY0按键(连接在PE4) 5,MPU6050传感器(连接在PB8(SCL),PB9(SDA)上面,INT(PC0)未用到). 实验现象: 本实验开机后,先初始化MPU6050,然后利用DMP库,初始化MPU6050及使能DMP,最后,在死循环里面不停 读取:温度传感器、加速度传感器、陀螺仪、DMP姿态解算后的欧拉角等数据,通过串口上报给上位机(温 度不上报),利用上位机软件(ANO_Tech匿名四轴上位机_V2.6.exe),可以实时显示MPU6050的传感器状 态曲线,并显示3D姿态,可以通过KEY0按键开启/关闭数据上传功能。同时,在LCD模块上面显示温度和欧拉 角等信息。DS0来指示程序正在运行。另外,本例程也可以通过USMART调用MPU_Read_Byte/MPU_Write_Byte 等函数,来实现对MPU6050寄存器的读写操作(仅在UPLOAD OFF状态下).(Experimental equipment: Explorer STM32F4 development board Objective: Learn the use of MPU6050 six axis sensor (three axis acceleration + three axis gyroscope). Hardware resources: 1, DS0 (connected to PF9) 2, serial port 1 (baud rate: 115200, PA9/PA10 connection on board USB to serial port chip CH340). 3 inch TFTLCD ALIENTEK, 2.8/3.5/4.3/7 module (via FSMC driver, FSMC_NE4 LCD chip select /A6 RS) 4, the KEY0 button (connected to PE4) 5, the MPU6050 sensor is connected to PB8 (SCL) and PB9 (SDA), and INT (PC0) is not used.)
Platform: | Size: 6556672 | Author: ck_xiaofei | Hits:

[OtherMDX Importer

Description: 如何使用: 打开3D Studio max的工具面板,点击“MAXScript”按钮。 点击“运行脚本”按钮,选择“MDX Importer.mse”。加载后 该脚本可以通过单击“导入MDX文件”按钮导入任何模型。 如果您想让进口商为您创建皮肤信息,请检查。 “创建剥皮”复选框。当模型加载时,它还不会被激活。你 必须应用你选择的动画。当你加载模型时,动画。 序列列表框将填充模型中的所有动画序列。来 应用一个,从列表中选择它,然后点击“应用选择”按钮。 我没有把所有动画序列都加载到一起的原因是。 在3DSMAX的各种动画之间会发生某种干扰(How To Use: Open the utility panel in 3D Studio max and click on the "MAXScript" button. Click on the "Run Script" button and choose "MDX Importer.mse". After loading the script, you can import any model by clicking on the "Import MDX File" button. If you want the importer to create skinning information for you, just check the "Create Skinning" checkbox. When the model loads, it will not be animated yet. You have to apply the animation of your choice. When you load the model, the Animation Sequences listbox will be filled with all the animation sequences in the model. To apply one, just select it from the list and click on the "Apply Selected" button. The reason for which I did not load all the animation sequences together is that some sort of interferance will happen between various animations in 3DSMAX.)
Platform: | Size: 34816 | Author: 平仄唯 | Hits:

[OS program88648074

Description: 扁平的BUTTON,效果非常好的,也是非3D按钮,()
Platform: | Size: 53248 | Author: renng | Hits:
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